Monday, May 11, 2009

Well, that didn't work.

Screw philosophy. What did it ever do for us??

Ok, I'll try to restart this blog. Every day, I will post AT LEAST ONE thing I've learned that day, a bit like Karl Pilkington's famous diary.

So, today I have learned several things;

* Mysterious gentlemen in coffee shops should be cornered and spoken to

* Most places don't care if you use their front desks as advertising boards

* Stalking can only lead to a) awesome achievements or b) heartbreak. The two cannot co-exist.

* RSI actually hurts

So tomorrow I will post whatever I learn tomorrow! Maybe some stories about the events that lead to my discoveries will begin to pop up...

Monday, March 9, 2009

A New Direction

This blog died along with my creativity late last year.

It's time to bring a new spark to it by changing its purpose.

Its new purpose is this:
Trying to write my philosophy paper.

Ladies and gentlemen, this blog shall now be a public notebook in which I shall scribble my attempts to unravel the human psyche in order to get good marks in philosophy, which is probably my favourite subject at the moment.

Please feel free to contribute as often as desired. Collecting the thoughts and ideas of many will surely improve the quality of my ramblings.

Sunday, August 31, 2008

An Existential Question



For further explanation (which you no doubt need) go to my deviantART page! :)

Tuesday, August 19, 2008

Olympic Revelations

Some 'sports' in the Olympics that really aren't sports, let's face it:
Handball
Water polo
Shooting

But these ones are definitly sports:
Badminton
Table tennis
Poke-battles

Weird how that works, hey?

Help end world hunger

Friday, July 11, 2008

How to Make Friends...

Making friends is an important thing to learn how to do if you intend to survive in any sort of human society, really. If you have no friends, it is more likely that you will be unhappy, unhealthy, and possibly picked off for food, depending on where you live.

If you were forced to move around a lot as a child, making friends becomes less of a necessity and more of an art-form. It's less about the results (QUALITY of friends), and more about process (HOW you managed to make them like you).

Here are some handy tips for making friends, collected from someone who has moved 9 times in 16 years (not often by defence force standards, really, but enough. ENOUGH! Please, I don't want to go again...please don't make me go...please...*sobbing*)

1. Get cool stuff.
Admit it, you're always a little nicer to the people with pools or xboxes or drum kits or puppies. If you have cool stuff, people will want to know you.
Cool stuff in public is good too. I knew a guy who walked around the place wearing his guitar. I'm serious. Airports, shopping centres, funeral homes, you name it, he was strolling about with a guitar slung over one shoulder, winking at people. HE has lots of friends now, or so I'm told. Sometimes using your cool stuff in public can lose you some friends too...
Cool stuff doesn't even have to be a guitar, or something traditionally cool, depending on the type of friends you want.
Guys in my physics class attract friends with Rubik's Cubes. I spent today walking around with a $2.50 mechanical colour change ball, tossing it haphazardly and drawing the attention of every physics nut in the area. In the science shop, people actually came up and SPOKE to me about it. FRIEND MAKING MATERIAL!

2. Learn some jokes, man.
I made at least one friend by telling a really excellent joke. It was a REALLY excellent joke about a frog, and he does some crazy things and hilarity ensues. I mean, it's a really, really good joke. Also, quoting from such television shows as Scrubs, Friends, Seinfeld, Black Books, and movies like Napoleon Dynamite are also surefire friend-makers. "Idiot!"

3. Talk to people online.
Let's face it, it can be hard to make friends in real life. MSN or any sort of IM is really the key to friend-making. You have time to think about what you're saying before you say it, eliminating one of the most common friend-making-killers, stumbling over words or saying really, freaking stupid things. It also allows time to research.

Cool Fellow says:
"Hey, have you heard the new RAASVH by ABTDE.BC!, or are you totally lame and ignorant of the world of music?"

(Google search, pause disguised as having multiple conversations with your multitude of friends...)

Hopeful Friend says:
"Hey yeah, it's a very good song full of clever hooks and insightful lyrics. We share similar interests and should become friends!"

See? Flawless.

4. Learn to tumble semi-precious stones.
I don't know. I'd like a friend who could do that.

5. Listen and nod.
This works especially well with the sensitive types.

6. Start a blog.
Yet to see if this one works.

Thursday, July 3, 2008

Some things...

Here are some good things:

I got Super Smash Bros Brawl. Actually, my 9 yr old brother got Super Smash Bros Brawl, and because I'm on holidays, I have taken it upon myself to unlock every character, level, pointless sticker and seemingly useless CD the game has to offer. I was previously a Kirby kinda person, but, let's face it, Pit has wings. Pit has WINGS. Sure, Kirby can fly, but HE doesn't have WINGS. Pit has wings, so Pit beats Kirby.
Logic.
So, the new Smash Bros is quite good. Usually I dislike cut-scenes with a passion that borders on hate, but the cut-scenes in the Adventure mode of SSBB are oddly compelling. The animation is better quality than anything I've seen on Wii for a while (well, since Twilight Princess to be honest), and it's sort of funny to see Princess Peach batting her eyelashes at Solid Snake. It's that sort of crossover that makes Super Smash Bros so wonderful.
Adventure mode itself is a bit unsettling, more because I am entirely freaked out by the presence of an adventure-type experience contained in any Smash Bros game. Smash Bros just doesn't say "Adventure!" to me. Honestly, anyone who considers the so-called 'Adventure' mode in Melee an actual adventure game has serious gaming deficencies. A story line, such as the vague semblence of one in Brawl, is appreciated.
Overall, Smash Bros really can't lose. There's nothing quite like the feeling you get when you beat your 12 year old sister in a Vs Match, and sadly, that doesn't happen often. Of course, SSBB has it's fair share of bad reviews, but we're all entitled to an opinion.

Some bad things:

Mum is telling all her friends that I have to drive slowly past parked cars because I haven't quite mastered the art of not crashing into stationary objects.
Geez, Mum.

Tuesday, June 24, 2008